Pixel Line
👾Pixel Line👾
Pixel Line is a 2D game based on the board game "Timeline." Designed in a pixel art and retrowave style set in the 80s and 90s.
🎮Mechanics🎮
Card movement and interaction, card dealing when drawing/starting, turn/round system and local multiplayer.
🎨Art🎨
All the art is based on a retro 80s-90s design and also in a retrowave style.
©️All assets are our own, created and designed in Pixel Studio.
🛜Local multiplayer🛜
The game supports local multiplayer for 2-4 players (3 or 4 recommended). This allows up to four people to play on the same device, making it great for having fun with friends. 💻
⚙️Technologies⚙️
The technologies are: Unity (engine), PlayFab Database (card storage), Github (repository), Sourcetree, Miro (UI/UX planning), Notion (planning) and agile SCRUM methodology.
🎯Development objective🎯
Pixel Line is an educational and personal project. The goal is to learn how to implement PlayFab as a database, create a local multiplayer game, work in a team (team of two), use the agile SCRUM methodology with sprints and develop a GDD. ⛳
📃Documentation📃
All Notion documentation is published in Notion link.
The game code is published on github link.
👤Author👤
The game is developed/designed by Cayetano and Lorentain.
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